Rules Explanations!
Javelin (+1 AP)
Unit receives +1 in combat when charging units w/o Javelin or Heavy Javelin.
Heavy Javelin (+1 AP for Heavy Infantry, +2 AP for Light Infantry)
Unit receives +1 in combat when charging units w/o Heavy Javelin.
Skirmish (+1 AP)
a) All Skirmish units in the army may move for 1 Move Point
b) When a non-Skirmish unit activates, the unit counts as being in terrain for movement if there is an enemy Skirmisher within 3" and there are no friendly Skirmishers within 3" of the enemy Skirmisher.
c) Skirmishers do not count as units for the purpose of victory conditions.